![]() ![]() We are very proud that city builder fans have been pleased with the game and are glad to see modders creating content at a rapid pace. While the Cities in Motion games were made for a fairly small but very dedicated audience, Skylines has reached a much larger audience and caters also to people who are less experienced in the simulation genre. We have a team of only 13 people and are especially fond of cake and small blue birds. Colossal Order was founded in 2009 and we have so far published three games: Cities in Motion, a public transport simulation game, Cities in Motion 2, the sequel to the former, and Cities: Skylines, an old-school city builder game. We work at Colossal Order, a Finland-based independent game studio specializing in PC simulation games. ![]() Who: Antti Lehto (programmer), Damien Morello (programmer) and Karoliina Korppoo (lead designer) Check out earlier installments on the plant-growing mechanics of Grow Home and the Function system of Transistor.Īlso, dig into our ever-growing Deep Dive archive for developer-minded features on everything from Amnesia's sanity meter to Alien: Isolation' s save system. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |